I won't try to speak for Linus (perhaps he'd like to pipe up at some point),
but I think you're pulling that concept wayy out of context here.
Quoting ManagementStyle:
Btw, another way to avoid a decision is to plaintively just whine "can't
we just do both?" and look pitiful. Trust me, it works. If it's not
clear which approach is better, they'll eventually figure it out. The
answer may end up being that both teams get so frustrated by the
situation that they just give up.
Built into that paragraph, I think, is the assumption that you never 'do
both'.
Well, we'd have to ask Linus about this one. I think it can be a good
idea to do both, if you're not sure which one is better.
Also, referring to OSS/Alsa is just a great way to illustrate the problem with
your idea. There is, today, finally a "dominant" solution, but how long did
it take us to get there? By my count, a really long time! And along the way
we've had to deal with all kinds of applications that just support the first
and not the other. And it seems like far too many people still have just one
foot in the door - take for instance the README files shipped with commercial
game ports that advise using OSS at the first hint of trouble with Alsa.
A network device is way better abstracted by the operating system, so
compatibility issues are of much smaller concern.
Is this what we want for wireless?
We wouldn't get it, see above.
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