[PATCH]: How to be a kernel driver maintainer

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Since this discussion of getting driver authors to submit their driver
for inclusion I started writing a document to send them. I think it's
best included in the kernel tree.

Signed-off-by: Ben Collins <[email protected]>

--- /dev/null	2006-01-05 16:54:17.144000000 -0500
+++ b/Documentation/HOWTO-KernelMaintainer	2006-01-08 11:02:34.000000000 -0500
@@ -0,0 +1,150 @@
+                  How to be a kernel driver maintainer
+                  ------------------------------------
+
+
+This document explains what you must know before becoming the maintainer
+of a portion of the Linux kernel. Please read SubmittingPatches and
+SubmittingDrivers and CodingStyle, also in the Documentation/ directory.
+
+
+Why should I submit my driver?
+------------------------------
+
+This is often the the question a driver maintainer is faced with. Most
+driver authors really don't see the benefit of having their code in the
+main kernel.
+
+The primary benefit is availability. When people want to compile a kernel,
+they want to have everything there in the kernel tree. No one (not even
+kernel developers) likes having to search for, download, and build
+external drivers out-of-tree (outside the stock kernel source). It's often
+difficult to find the right driver (one known to work correctly), and is
+even harder to find one that works on the kernel version they are
+building.
+
+The benefit to users compiling their own kernel is immense. The benefit to
+distributions is even greater. Linux distributions already have a large
+amount of work to provide a kernel that works for most users. If a driver
+has to be provided for users that isn't in the primary kernel source, it
+adds additional work to maintaining (tracking the external driver,
+patching it into the build system, often times fixing build problems).
+With a driver in the kernel source, it's as simple as tracking the main
+kernel tree.
+
+This assumes that the distribution finds your driver worth the time of
+doing all this. If they don't, then the few users needing your driver will
+probably never get it (since most users are not capable of compiling their
+own modules).
+
+Having drivers in the main kernel tree benefits everyone.
+
+
+What should I do to prepare for code submission?
+------------------------------------------------
+
+First you need to inspect your code and make sure it meets criteria for
+inclusion. Read Documentation/CodingStyle for help on proper coding format
+(indentation, comment style, etc).
+
+Once you have properly formatted the code, you also need to check a few
+other areas. Most drivers include backward compatibility for older kernels
+(usually ifdef's with LINUX_VERSION_CODE). This backward compatibility
+needs to be removed. It's considered a waste of code for the driver to be
+backward compatible within the kernel source tree, since it is going to be
+compiled with a known version of the kernel.
+
+Proper location in the kernel source needs to be determined. Find drivers
+similar to yours, and use the same location. For example, USB network
+drivers go in drivers/usb/net/, and filesystems go in fs/.
+
+The driver should then be prepared for building from the main source tree
+in this location.  A proper Makefile and Kconfig file in the Kbuild format
+should be provided. Most times it is enough to just add your entries to
+existing files. Here are some good rules to follow:
+
+ - If your driver is a single source file (or single .c with a single .h),
+   then it's typical to place the driver in an existing directory. Also,
+   modify existing Makefile/Kconfig for that directory.
+
+ - If your driver is made up of several source files, then it is typical
+   to create a subdirectory for it under the existing directory where it
+   applies. Separate Makefile should be included, with a reference in the
+   above Makefile to make sure to descend into the one you created.
+
+   + In this case, it is usually still correct to just add the Kconfig
+     entry to the existing one. Unless your driver has 2 or more config
+     options (debug options, extra features, etc), then creating a
+     standalone Kconfig may be best. Make sure to source this new Kconfig
+     from the parent directory.
+
+Lastly, you'll need to create an entry in the MAINTAINERS file. It should
+reference you or the team responsible for the code being submitted (this
+should be the same person/team submitting the code).
+
+
+Code review
+-----------
+
+Once your patches are ready, you can submit them to the linux-kernel
+mailing list. However, since most drivers fall under some subsystem (net,
+usb, etc), then it is often required that you also Cc the mailing list for
+this subsystem (see MAINTAINERS file for help finding the correct
+address).
+
+The code review process is there for two reasons. First, it ensures that
+only good code, that follows current API's and coding practices, gets into
+the kernel. The kernel developers know you have good intentions of
+maintaining your driver, but too often a driver is submitted to the
+kernel, and some time later becomes unmaintained. Then developers who are
+not familiar with the code or it's purpose are left with keeping it
+compiling and working. So the code needs to be readable, and easily
+modified.
+
+Secondly, the code review helps you to make your driver better. The folks
+looking at your code have been doing Linux kernel work for years, and are
+intimately familiar with all the nuances of the code. They can help with
+locking issues as well as big-endian/little-endian and 64-bit portability.
+
+Be prepared to take some heavy criticism. It's very rare than anyone comes
+out of this process without a scratch. Usually code review takes several
+tries. You'll need to follow the suggested changes, and make them to your
+code. Once you've made the changes required, resubmit. Try not to take it
+personally. The suggestions are meant to help you, your code, and your
+users (and is often times seen as a right of passage).
+
+
+What is expected of me after my driver is accepted?
+---------------------------------------------------
+
+The real work of maintainership begins after your code is in the tree.
+This is where some maintainers fail, and is the reason the kernel
+developers are so reluctant to allow new drivers into the main tree.
+
+There are two aspects of maintaining your driver in the kernel tree. The
+obvious first duty is to keep your code synced to the kernel source. This
+means submitting regular patch updates to the linux-kernel mailing list
+and to the particular tree maintainer (e.g. Linus or Andrew). Now that
+your code is included and properly styled and coded (with that shiny new
+driver smell), it should be fairly easy to keep it that way.
+
+The other side of the coin is keeping changes in the kernel synced to your
+code. Often times, it is necessary to change a kernel API (driver model,
+USB stack changes, networking subsystem change, etc). These sorts of
+changes usually affect a large number of drivers. It is not feasible for
+these changes to be individually submitted to the driver maintainers. So
+instead, the changes are made together in the kernel tree. If your driver
+is affected, you are expected to pick up these changes and merge them with
+your primary code (e.g. if you have a CVS repo for maintaining your code).
+Usually this job is made easier if you use the same source control system
+that the kernel maintainers use (currently, git), but this is not
+required.
+
+There are times where changes to your driver may happen that are not the
+API type of changes described above. A user of your driver may submit a
+patch directly to Linus to fix an obvious bug in the code. Sometimes these
+trivial and obvious patches will be accepted without feedback from the
+driver maintainer. Don't take this personally. We're all in this together.
+Just pick up the change and keep in sync with it. If you think the change
+was incorrect, try to find the mailing list thread or log comments
+regarding the change to see what was going on. Then email the patch author
+about the change to start discussion.


-- 
   Ben Collins <[email protected]>
   Developer
   Ubuntu Linux

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