Hi,
On Sun, Dec 25, 2005 at 09:55:26PM -0500, Theodore Ts'o wrote:
> With dyntick enabled, the laptop never enters the C4 state, but
> instead bounces back and forth between C2 and C3 (and I notice that we
> never enter C1 state, even when the CPU is completely pegged, but
> that's true with or without dyntick).
Could you try out this patch on top of it? It also adds some debug output to
/proc/acpi/processor/CPU0/power which I'd be interested in during normal
usage on your notebook.
Hope this helps a bit...
Dominik
PS: this patch isn't yet in mergeable shape...
Index: working-tree/drivers/acpi/processor_idle.c
===================================================================
--- working-tree.orig/drivers/acpi/processor_idle.c
+++ working-tree/drivers/acpi/processor_idle.c
@@ -61,7 +61,7 @@ module_param(max_cstate, uint, 0644);
static unsigned int nocst = 0;
module_param(nocst, uint, 0000);
-#define BM_JIFFIES (HZ >= 800 ? 4 : 2)
+#define BM_JIFFIES (HZ >= 800 ? 2 : 1)
/*
* bm_history -- bit-mask with a bit per jiffy of bus-master activity
@@ -181,6 +181,14 @@ static void acpi_safe_halt(void)
static atomic_t c3_cpu_count;
+u32 super_fastpath;
+u32 fastpath;
+u32 fastpath_demotion;
+u32 kickback;
+u32 promotion;
+u32 demotion;
+u32 bm_demotion;
+
static void acpi_processor_idle(void)
{
struct acpi_processor *pr = NULL;
@@ -237,7 +245,6 @@ static void acpi_processor_idle(void)
pr->power.bm_activity |= 0x1;
pr->power.bm_activity <<= 1;
}
-
acpi_get_register(ACPI_BITREG_BUS_MASTER_STATUS,
&bm_status, ACPI_MTX_DO_NOT_LOCK);
if (bm_status) {
@@ -273,11 +280,12 @@ static void acpi_processor_idle(void)
if ((pr->power.bm_activity & 0x01) &&
cx->demotion.threshold.bm) {
local_irq_enable();
+ if (!pr->power.pre_bm_state)
+ pr->power.pre_bm_state = cx;
+ bm_demotion++;
next_state = cx->demotion.state;
if (dyn_tick_enabled())
- dyn_early_reprogram(BM_JIFFIES);
- /* do not promote in fast-path */
- pr->power.last_sleep = 0;
+ dyn_early_reprogram(1);
goto end;
}
}
@@ -287,38 +295,64 @@ static void acpi_processor_idle(void)
*/
if (dyn_tick_enabled()) {
/*
- * Fast-path promotion: if we slept for more than 2 jiffies the
- * last time, and we're intended to sleep for more than 2
- * jiffies now, promote. Note that the processor won't enter a
- * low-power state during this call (to this funciton) but
- * should upon the next.
+ * Fast-path promotion: promote to higher state if
+ * - we can promote
+ * - we did sleep at least "threshold" pm_timer ticks last time
+ * - there is no bm_activity this tick
+ * - we slept more than BM_JIFFIES ticks last time
+ * - we're scheduled to sleep at least BM_JIFFIES ticks now
*/
- if (cx->promotion.state && cx->promotion.count &&
- dyn_tick_skipping() && ((pr->power.last_sleep >
- (BM_JIFFIES * cx->promotion.threshold.ticks)) ||
- (pr->power.quick_promotion == 1)) &&
- (dyn_tick_current_skip() > BM_JIFFIES)) {
+ if (cx->promotion.state &&
+ cx->promotion.count &&
+ !(pr->power.bm_activity & 0x01) &&
+ (pr->power.last_sleep > BM_JIFFIES) &&
+ (dyn_tick_current_skip() >= BM_JIFFIES)) {
local_irq_enable();
next_state = cx->promotion.state;
+ /*
+ * Super-fast-path: promote to next higher state if
+ * - we can promote
+ * - we did sleep longer than 2 * BM_JIFFIES times last time
+ */
+ if (next_state->promotion.state &&
+ ((cx->promotion.threshold.bm && next_state->promotion.threshold.bm) ||
+ (!cx->promotion.threshold.bm && !next_state->promotion.threshold.bm)) &&
+ (pr->power.last_sleep > (2 * BM_JIFFIES))) {
+ next_state = next_state->promotion.state;
+ super_fastpath++;
+ } else
+ fastpath++;
goto end;
}
+ /*
+ * Kick-back promotion: promote to C-State used before bm activity was detected if
+ * - we have a pre-bm-state
+ * - we had bus mastering activity last jiffy, but not this jiffy
+ * - we're scheduled to sleep at least BM_JIFFIES now
+ */
+ if (pr->power.pre_bm_state && /* we have a pre-bm-state */
+ ((pr->power.bm_activity & 0x11) == 0x10) && /* we had bm activity last jiffy, not this jiffy */
+ (dyn_tick_current_skip() >= BM_JIFFIES)) {
+ local_irq_enable();
+ next_state = pr->power.pre_bm_state;
+ pr->power.pre_bm_state = NULL;
+ kickback++;
+ goto end;
+ }
/*
* Fast-path demotion: if we're going to sleep for only one
- * jiffy, and we'd enter C3-type sleep, and the wakeup latency
- * is high, don't use C3-type sleep but (temporarily) C2.
+ * jiffy, and the wakeup latency is high, demote.
*/
- if (cx->demotion.state && cx->demotion.threshold.bm &&
- (dyn_tick_next_tick() < (jiffies + 1))
- && (cx->latency > 150)) {
+ if (cx->demotion.state &&
+ (dyn_tick_next_tick() < (jiffies + 1)) &&
+ (cx->latency > 150)) {
local_irq_enable();
next_state = cx->demotion.state;
-
/* don't do a fast-path promotion next time... */
pr->power.last_sleep = 0;
- /* ... but thereafter. */
- pr->power.quick_promotion = 2;
+ fastpath_demotion++;
goto end;
}
}
@@ -446,9 +480,6 @@ static void acpi_processor_idle(void)
next_state = pr->power.state;
- if (pr->power.quick_promotion)
- pr->power.quick_promotion--;
-
#ifdef CONFIG_HOTPLUG_CPU
/* Don't do promotion/demotion */
if ((cx->type == ACPI_STATE_C1) && (num_online_cpus() > 1) &&
@@ -477,11 +508,13 @@ static void acpi_processor_idle(void)
if (!
(pr->power.bm_activity & cx->
promotion.threshold.bm)) {
+ promotion++;
next_state =
cx->promotion.state;
goto end;
}
} else {
+ promotion++;
next_state = cx->promotion.state;
goto end;
}
@@ -500,6 +533,7 @@ static void acpi_processor_idle(void)
cx->demotion.count++;
cx->promotion.count = 0;
if (cx->demotion.count >= cx->demotion.threshold.count) {
+ demotion++;
next_state = cx->demotion.state;
goto end;
}
@@ -1019,6 +1053,16 @@ static int acpi_processor_power_seq_show
pr->power.state ? pr->power.state - pr->power.states : 0,
max_cstate, (unsigned)pr->power.bm_activity);
+ seq_printf(seq,
+ "promotion: %08d\n"
+ "demotion: %08d\n"
+ "bm_demotion: %08d\n"
+ "fastpath_demotion: %08d\n"
+ "fastpath: %08d\n"
+ "sfastpath: %08d\n"
+ "kickback: %08d\n",
+ promotion, demotion, bm_demotion, fastpath_demotion, fastpath, super_fastpath, kickback);
+
seq_puts(seq, "states:\n");
for (i = 1; i <= pr->power.count; i++) {
Index: working-tree/include/acpi/processor.h
===================================================================
--- working-tree.orig/include/acpi/processor.h
+++ working-tree/include/acpi/processor.h
@@ -58,11 +58,11 @@ struct acpi_processor_cx {
struct acpi_processor_power {
struct acpi_processor_cx *state;
+ struct acpi_processor_cx *pre_bm_state;
unsigned long bm_check_timestamp;
u32 default_state;
u32 bm_activity;
u16 last_sleep;
- u16 quick_promotion;
int count;
struct acpi_processor_cx states[ACPI_PROCESSOR_MAX_POWER];
-
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