Hi,
On Thu, 1 Dec 2005, David Lang wrote:
> In addition, once you remove the bulk of these uses from the picture (by
> makeing them use a new timer type that's optimized for their useage pattern,
> the 'unlikly to expire' case) the remainder of the timer users easily fall
> into the catagory where the timer is expected to expire, so that code can
> accept a performance hit for removing events prior to them going off that
> would not be acceptable in a general case version.
Guys, before you continue spreading nonsense, please read carefully Ingos
description of the timer wheel at http://lwn.net/Articles/156329/ .
Let me also refine the statement I made in this mail: the _focus_ on
delivery is complete nonsense.
The delivery is really not the important part, what is important is the
_lifetime_ of the timer. As Ingo said we try to delay as much work as
possible into the future, so that all the work needed for short-lived
timer is basically:
list_add() + list_del()
This is a constant operation and whether at the end is a callback is
unimportant from the perspective of the timer system.
When the timer spends more time in the timer wheel, it has to be moved
into different slots over time, but this not a really expensive operation
either, so e.g. all the work needed with a single cascading step is:
list_add() + list_del() + list_add() + list_del()
This is still quite cheap and with a single cascading step we cover 2^14
jiffies (2^10 for small configurations), which is quite a lot of time and
whether in that time the timer is delivered or not doesn't change above
cost. Another important thing to realize is that this cost is independent
of the amount of timers, the per timer cost depends only on the timeout
value.
So let's look at the new timer which uses a rbtree. Its per timer cost
doesn't depend on the expiry value, but on the size of the tree instead.
All you have to do with the timer is:
tree_insert() + tree_remove()
This is not a constant operation, with O(log(n)) it grows quite slowly,
but in any case it's more expensive than a simple list_add/list_del, this
means you have to do a number of list operations before it becomes more
expensive than a single tree operation. The nonconstant cost also means
the more timer start using the rbtree, the relatively cheaper it becomes
to use the timer wheel again.
The break-even point may now be different on various machines, but I think
it's safe to assume that two list add/del is at least as cheap and usually
cheaper then a tree add/del. This means timers which run for less than
2^14 jiffies are better off using the timer wheel, unless they require the
higher resolution of the new timer system.
Moving timers away from the timer wheel will also not help with the
problem cases of the timer wheel. If you have a million network timer, a
cascading step for thousands of timer takes time, but it doesn't change
the cost per timer, we just have to do the work that we were too lazy to
do before. In this case it would be better to look into solutions which
avoid generating millions of timer in first place.
So can we please stop this likely/unlikely expiry nonsense? It's great if
you want to tell aunt Tillie about kernel hacking, but it's terrible
advice to kernel programmers. When it comes to choosing a timer
implementation, the delivery is completely and utterly unimportant.
bye, Roman
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