Re: [RFC] [PATCH 1/3] ioat: DMA subsystem

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Mostly ok, but some minor nits.



Andrew Grover wrote:
index 0000000..f2cc2d7
--- /dev/null
+++ b/drivers/dma/cb_list.h
@@ -0,0 +1,12 @@
+/* Extra macros that build on <linux/list.h> */
+#ifndef CB_LIST_H
+#define CB_LIST_H
+
+#include <linux/list.h>
+
+/* Provide some safty to list_add, which I find easy to swap the arguments to */
+
+#define list_add_entry(pos, head, member)      list_add(&pos->member, head)
+#define list_add_entry_tail(pos, head, member) list_add_tail(&pos->member, head)
+
+#endif /* CB_LIST_H */

Maybe this just adds fuel to the fire, given your code comment, but I tend to think most people are used to

	object_foo(object, other args...)

where the object in question is "the list".  That would imply a

	list_foo(head, others args...)

pattern.

As a side note, I have the same problem as you, WRT swapping the list_add arguments. I've always thought that was the one big drawback to Linus's otherwise elegant list implementation.

general nits:

1) docbook-able function headers, with useful documentation, would be nice. Using libata as an example, even if I don't provide any useful function description, I at least document the locking details/context for each function.

2) more inline code commenting would be nice.



+			if (chan->device->device_alloc_chan_resources(chan) >= 0) {
+				chan->client = client;
+				list_add_entry_tail(chan, &client->channels, client_node);
+				return chan;
+			}


device_alloc_chan_resources is a very long name.  :)


+static void
+dma_client_chan_free(struct dma_chan *chan)
+{
+	BUG_ON(!chan);
+
+	chan->device->device_free_chan_resources(chan);
+	chan->client = NULL;
+}

ditto


+static void
+dma_chans_rebalance(void)

explanation of this function would be nice. remember to answer "how?" and "why?", not "what?".


+{
+	struct dma_client *client;
+	struct dma_chan *chan;
+
+	list_for_each_entry(client, &dma_client_list, global_node) {

locking of dma_client_list?

+		while (client->chans_desired > client->chan_count) {
+			chan = dma_client_chan_alloc(client);
+			if (!chan)
+				break;
+
+			client->chan_count++;
+			client->event_callback(client, chan, DMA_RESOURCE_ADDED);
+		}
+
+		while (client->chans_desired < client->chan_count) {
+			chan = list_entry(client->channels.next, struct dma_chan, client_node);
+			list_del(&chan->client_node);
+			client->chan_count--;
+			client->event_callback(client, chan, DMA_RESOURCE_REMOVED);
+			dma_client_chan_free(chan);

In general, this DMA_RESOURCE_REMOVED operation feels like a "yanking the carpet out from under my feet" operation, something we should avoid for object-lifetime reasons.

However in this case, AFAICS dmaengine.c completely controls object lifetime, so I do not see a real problem. I'm just nervous. :)


+		}
+	}
+}
+
+struct dma_client *
+dma_async_client_register(dma_event_callback event_callback)
+{
+	struct dma_client *client;
+
+	BUG_ON(!event_callback);
+
+	client = kmalloc(sizeof(*client), GFP_KERNEL);
+	if (!client)
+		return NULL;
+
+	INIT_LIST_HEAD(&client->channels);
+
+	client->chans_desired = 0;
+	client->chan_count = 0;
+	client->event_callback = event_callback;
+
+	list_add_entry_tail(client, &dma_client_list, global_node);
+
+	return client;

Possible SMP bug here?

So far, in my code read, I was presuming that the caller was doing some sort of locking on dma_client_list and dma_device_list. (Hint: need locking docs for each function)

But if you are using GFP_KERNEL, it certainly appears that two callers could race with each other when touching dma_client_list.



+dma_cookie_t
+dma_async_memcpy_buf_to_buf(
+	struct dma_chan *chan,
+	void *dest,
+	void *src,
+	size_t len)
+{
+	chan->bytes_transferred += len;
+	chan->memcpy_count++;
+
+	return chan->device->device_memcpy_buf_to_buf(chan, dest, src, len);
+}
+
+dma_cookie_t
+dma_async_memcpy_buf_to_pg(
+	struct dma_chan *chan,
+	struct page *page,
+	unsigned int offset,
+	void *kdata,
+	size_t len)
+{
+	chan->bytes_transferred += len;
+	chan->memcpy_count++;
+
+	return chan->device->device_memcpy_buf_to_pg(chan, page, offset, kdata, len);
+}
+
+dma_cookie_t
+dma_async_memcpy_pg_to_pg(
+	struct dma_chan *chan,
+	struct page *dest_pg,
+	unsigned int dest_off,
+	struct page *src_pg,
+	unsigned int src_off,
+	size_t len)
+{
+	chan->bytes_transferred += len;
+	chan->memcpy_count++;
+
+	return chan->device->device_memcpy_pg_to_pg(chan, dest_pg, dest_off,
+		src_pg, src_off, len);
+}
+
+void
+dma_async_memcpy_issue_pending(struct dma_chan *chan)
+{
+	return chan->device->device_memcpy_issue_pending(chan);
+}
+
+enum dma_status_t
+dma_async_memcpy_complete(struct dma_chan *chan, dma_cookie_t cookie, dma_cookie_t *last, dma_cookie_t *used)
+{
+	return chan->device->device_memcpy_complete(chan, cookie, last, used);
+}

Making these 'static inline' might be a good idea?


+int
+dma_async_device_register(struct dma_device *device)
+{
+	static int id;
+	int chancnt = 0;
+	struct dma_chan* chan;
+
+	if (!device)
+		return -ENODEV;
+
+	list_add_entry_tail(device, &dma_device_list, global_node);
+
+	dma_chans_rebalance();
+
+	device->dev_id = id++;
+
+	/* represent channels in sysfs. Probably want devs too */
+	list_for_each_entry(chan, &device->channels, device_node) {
+		chan->chan_id = chancnt++;
+		chan->class_dev.class = &dma_devclass;
+		chan->class_dev.dev = NULL;
+		snprintf(chan->class_dev.class_id, BUS_ID_SIZE, "dma%dchan%d",
+			device->dev_id, chan->chan_id);
+
+		chan->min_copy_size = DMA_DEFAULT_MIN_COPY_SIZE;
+		class_device_register(&chan->class_dev);
+	}
+
+	return 0;
+}
+
+void
+dma_async_device_unregister(struct dma_device* device)
+{
+	struct dma_chan *chan;
+
+	BUG_ON(!device);
+
+	list_for_each_entry(chan, &device->channels, device_node) {
+		if (chan->client) {
+			list_del(&chan->client_node);
+			chan->client->chan_count--;
+			chan->client->event_callback(chan->client, chan, DMA_RESOURCE_REMOVED);
+			dma_client_chan_free(chan);
+		}
+		class_device_unregister(&chan->class_dev);
+	}
+
+	list_del(&device->global_node);
+
+	dma_chans_rebalance();
+}
+
+static struct workqueue_struct *dma_wait_wq;
+static LIST_HEAD(dma_poll_list);
+
+enum dma_status_t
+dma_async_wait_for_completion(struct dma_chan *chan, dma_cookie_t cookie)
+{
+	while (dma_async_memcpy_complete(chan, cookie, NULL, NULL) == DMA_IN_PROGRESS)
+		schedule();

1) Is it worth adding a loop above the 'while', which does

	retries = 5
	while (operation == in progress &&
	       retries-- > 0)
		udelay(1)

2) at that point, perhaps replace schedule() with schedule_timeout(1). WARNING: this might introduce too much latency, and be a bad idea.


+	return DMA_SUCCESS;
+}
+
+#if 0
+static void
+dma_poll(void *data)
+{
+	struct dma_completion *comp = data;
+
+	comp->status = dma_memcpy_complete(comp->chan, comp->cookie);
+	while (comp->status == DMA_IN_PROGRESS) {
+		comp->chan->device->device_arm_interrupt(comp->chan);
+		wait_for_completion(&__get_cpu_var(kick_dma_poll));
+		comp->status = dma_memcpy_complete(comp->chan, comp->cookie);
+	}
+	complete(&comp->comp);
+}
+
+enum dma_status_t
+dma_wait_for_completion(struct dma_chan *chan, dma_cookie_t cookie)
+{
+	enum dma_status_t status;
+	DECLARE_DMA_COMPLETION(comp, chan, cookie);
+	DECLARE_WORK(dma_wait_work, dma_poll, &comp);
+
+	BUG_ON(in_interrupt());
+
+	status = dma_memcpy_complete(chan, cookie);
+	if (status != DMA_IN_PROGRESS)
+		return status;
+
+	queue_work(dma_wait_wq, &dma_wait_work);
+	wait_for_completion(&comp.comp);
+	return comp.status;
+}
+#endif

is this for future use?  never to be used?


+static int __init dma_bus_init(void)
+{
+	int cpu;
+
+	dma_wait_wq = create_workqueue("dmapoll");

dma_wait_wq is never used, due to #if 0


+	for_each_online_cpu(cpu) {
+		init_completion(&per_cpu(kick_dma_poll, cpu));
+	}
+	return class_register(&dma_devclass);
+}
+
+subsys_initcall(dma_bus_init);
+
+EXPORT_SYMBOL(dma_async_client_register);
+EXPORT_SYMBOL(dma_async_client_unregister);
+EXPORT_SYMBOL(dma_async_client_chan_request);
+EXPORT_SYMBOL(dma_async_memcpy_buf_to_buf);
+EXPORT_SYMBOL(dma_async_memcpy_buf_to_pg);
+EXPORT_SYMBOL(dma_async_memcpy_pg_to_pg);
+EXPORT_SYMBOL(dma_async_memcpy_complete);
+EXPORT_SYMBOL(dma_async_memcpy_issue_pending);
+EXPORT_SYMBOL(dma_async_device_register);
+EXPORT_SYMBOL(dma_async_device_unregister);
+EXPORT_SYMBOL(dma_async_wait_for_completion);
+EXPORT_PER_CPU_SYMBOL(kick_dma_poll);
diff --git a/include/linux/dmaengine.h b/include/linux/dmaengine.h
new file mode 100644
index 0000000..7b4f58b
--- /dev/null
+++ b/include/linux/dmaengine.h
@@ -0,0 +1,268 @@
+/*******************************************************************************
+
+ + Copyright(c) 2004 - 2005 Intel Corporation. All rights reserved. + + This program is free software; you can redistribute it and/or modify it + under the terms of the GNU General Public License as published by the Free + Software Foundation; either version 2 of the License, or (at your option) + any later version. + + This program is distributed in the hope that it will be useful, but WITHOUT + ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or + FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for + more details. + + You should have received a copy of the GNU General Public License along with + this program; if not, write to the Free Software Foundation, Inc., 59 + Temple Place - Suite 330, Boston, MA 02111-1307, USA. + + The full GNU General Public License is included in this distribution in the
+  file called LICENSE.
+ +*******************************************************************************/
+
+
+#ifndef DMAENGINE_H
+#define DMAENGINE_H
+
+#include <linux/device.h>
+#include <linux/uio.h>
+#include <linux/skbuff.h>
+
+DECLARE_PER_CPU(struct completion, kick_dma_poll);
+
+#define DMA_DEFAULT_MIN_COPY_SIZE 16
+
+/**
+ * enum dma_event_t - resource PNP/power managment events
+ * @DMA_RESOURCE_SUSPEND: DMA device going into low power state
+ * @DMA_RESOURCE_RESUME: DMA device returning to full power
+ * @DMA_RESOURCE_ADDED: DMA device added to the system
+ * @DMA_RESOURCE_REMOVED: DMA device removed from the system
+ */
+enum dma_event_t {
+	DMA_RESOURCE_SUSPEND,
+	DMA_RESOURCE_RESUME,
+	DMA_RESOURCE_ADDED,
+	DMA_RESOURCE_REMOVED,
+};
+
+/**
+ * typedef dma_cookie_t
+ *
+ * if dma_cookie_t is >0 it's a DMA request cookie, <0 it's an error code
+ */
+typedef s32 dma_cookie_t;

More natural to use [signed] long? i.e. a machine int. Or _must_ this match hardware somewhere?


+/*#define dma_submit_error(cookie) ((cookie) < 0 ? 1 : 0)*/
+
+/**
+ * enum dma_status_t - DMA transaction status
+ * @DMA_SUCCESS: transaction completed successfully
+ * @DMA_IN_PROGRESS: transaction not yet processed
+ * @DMA_ERROR: transaction failed
+ */
+enum dma_status_t {
+	DMA_SUCCESS,
+	DMA_IN_PROGRESS,
+	DMA_ERROR,
+};
+
+/**
+ * struct dma_chan - devices supply DMA channels, clients use them
+ * @client: ptr to the client user of this chan, will be NULL when unused
+ * @device: ptr to the dma device who supplies this channel, always !NULL
+ * @client_node: used to add this to the client chan list
+ * @device_node: used to add this to the device chan list
+ */
+struct dma_chan
+{
+	struct dma_client *client;
+	struct dma_device *device;
+	dma_cookie_t cookie;
+
+	/* sysfs */
+	int chan_id;
+	struct class_device class_dev;
+
+	/* stats */
+	unsigned long memcpy_count;
+	unsigned long bytes_transferred;
+	unsigned int min_copy_size;

very very minor nit, but it bugs me at least: the stats variables strike me as overly long and verbose.


+	struct list_head client_node;
+	struct list_head device_node;
+
+	cpumask_t cpumask;
+};
+
+/*
+ * typedef dma_event_callback - function pointer to a DMA event callback
+ */
+typedef void (*dma_event_callback) (struct dma_client *client, struct dma_chan *chan, enum dma_event_t event);
+
+/**
+ * struct dma_client - info on the entity making use of DMA services
+ * @event_callback: func ptr to call when something happens
+ * @chan_count: number of chans allocated
+ * @chans_desired: number of chans requested. Can be +- chan_count
+ * @port: upstream DMA port from the client's PCI device
+ * @channels: the list of DMA channels allocated
+ * @global_node: list_head for global dma_client_list
+ */
+struct dma_client {
+	dma_event_callback	event_callback;
+	unsigned int		chan_count;
+	unsigned int		chans_desired;
+
+	/* TODO keep some stats */
+	struct list_head	channels;
+	struct list_head	global_node;
+};
+
+/**
+ * struct dma_device - info on the entity supplying DMA services
+ * @chancnt: how many DMA channels are supported
+ * @channels: the list of struct dma_chan
+ * @global_node: list_head for global dma_device_list
+ * Other func ptrs: used to make use of this device's capabilities
+ */
+struct dma_device {
+
+	unsigned int chancnt;
+	struct list_head channels;
+	struct list_head global_node;
+
+	int dev_id;
+	/*struct class_device class_dev;*/
+
+	int (*device_alloc_chan_resources)(struct dma_chan *chan);
+	void (*device_free_chan_resources)(struct dma_chan *chan);
+	dma_cookie_t (*device_memcpy_buf_to_buf)(struct dma_chan *chan, void *dest,
+		void *src, size_t len);
+	dma_cookie_t (*device_memcpy_buf_to_pg)(struct dma_chan *chan, struct page *page,
+		unsigned int offset, void *kdata, size_t len);
+	dma_cookie_t (*device_memcpy_pg_to_pg)(struct dma_chan *chan, struct page *dest_pg,
+		unsigned int dest_off, struct page *src_pg, unsigned int src_off,
+		size_t len);
+	void (*device_arm_interrupt)(struct dma_chan *chan);
+	enum dma_status_t (*device_memcpy_complete)(struct dma_chan *chan, dma_cookie_t cookie, dma_cookie_t *last, dma_cookie_t *used);
+	void (*device_memcpy_issue_pending)(struct dma_chan *chan);

names feel a bit long


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