Nick wrote:
> Because it is on the other side of an &&, which evaulates to a
> constant zero when !CONFIG_CPUSETS.
Ah so.
> Having __GFP_HIGH as its own flag gives some more flexibility. I
> don't think it has a downside?
With respect to GFP_ATOMIC, __GFP_HIGH has no flexibility, as they are
#defined to be the same thing.
With respect to __GFP_WAIT, if we only ever use it exactly when
we don't use __GFP_HIGH aka GFP_ATOMIC, then there is a definite
downside. My old brain doesn't fold constants nearly as reliably or
rapidly as a compiler. Every apparent degree of freedom that is unused
wastes a few of my remaining precious neurons understanding it.
It directly leads to such bugs as the one I noted in my last reply,
when I realized that checking cpusets in the 'ignoring mins' case
was bogus.
__GFP_HIGH has a second cost - it is easily confused with __GFP_HIGHMEM.
> That would be good. I'll send off a fresh patch with the
> ALLOC_WATERMARKS fixed after Rohit gets around to looking over
> it.
Good.
--
I won't rest till it's the best ...
Programmer, Linux Scalability
Paul Jackson <[email protected]> 1.925.600.0401
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