Re: [Lhms-devel] [PATCH 0/7] Fragmentation Avoidance V19

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>> > For amusement, let me put in some tritely oversimplified math. For the
>> > sake of arguement, assume the free watermarks are 8MB or so. Let's assume
>> > a clean 64-bit system with no zone issues, etc (ie all one zone). 4K pages.
>> > I'm going to assume random distribution of free pages, which is 
>> > oversimplified, but I'm trying to demonstrate a general premise, not get
>> > accurate numbers.
>> 
>> that is VERY over simplified though, given the anti-fragmentation
>> property of buddy algorithm
> 
> Indeed. I write a program at one time doing random allocation and 
> de-allocation and looking at what the output was, and buddy is very good 
> at avoiding fragmentation.
> 
> These days we have things like per-cpu lists in front of the buddy 
> allocator that will make fragmentation somewhat higher, but it's still 
> absolutely true that the page allocation layout is _not_ random.

OK, well I'll quit torturing you with incorrect math if you'll concede
that the situation gets much much worse as memory sizes get larger ;-)

For order > 1 allocs, I think it's fixable. For order > 1, I think we
basically don't have a prayer on a largish system under pressure.

M.

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