Re: munmap extremely slow even with untouched mapping.

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Nick Piggin wrote:

The address based work estimate for unmapping (for lockbreak) is and
always was horribly inefficient for sparse mappings. The problem is most
simply explained with an example:

If we find a pgd is clear, we still have to call into unmap_page_range
PGDIR_SIZE / ZAP_BLOCK_SIZE times, each time checking the clear pgd, in
order to progress the working address to the next pgd.

The fundamental way to solve the problem is to keep track of the end address
we've processed and pass it back to the higher layers.

From: Robin Holt <[email protected]>

Modification to completely get away from address based work estimate and
instead use an abstract count, with a very small cost for empty entries as
opposed to present pages.

On 2.6.14-git2, ppc64, and CONFIG_PREEMPT=y, mapping and unmapping 1TB of
virtual address space takes 1.69s; with the following patch applied, this
operation can be done 1000 times in less than 0.01s

Signed-off-by: Nick Piggin <[email protected]>


Note that I think this patch will cripple our nice page table folding
in the unmap path, due to no longer using the 'next' from p??_addr_end,
even if the compiler is very smart.

I haven't confirmed this by looking at assembly, however I'd be almost
sure this is the case. Possibly a followup patch would be in order so
as to restore this, but I couldn't think of a really nice way to do it.

Basically we only want to return the return of the next level
zap_p??_range in the case that it returns with zap_work < 0.

--
SUSE Labs, Novell Inc.

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