Douglas Gilbert wrote:
ioctls represent the most direct, unimpeded (by OS
policy) route between the user space and a driver,
potentially a few levels down a driver stack.
With the inevitable result that most ioctl code is poorly written, and
causes bugs and special case synchronization problems :) Driver writers
love to stuff way too much stuff into ioctls, without thinking about
overall design.
I see it as a control issue, in one corner there are
Microsoft and Linux while in the other there are
the hardware vendors. OS vendors come out with
ioctl replacements but can't resist enforcing policy.
As for type safety in linux, I stopped taking that
seriously when practicality of having C++ code
in the kernel was killed by "struct class".
C++ was never ever meant to work with the kernel.
Yes, CSMI should have had more Linux input when it was developed. The
no-new IOCTL policy certainly came as a surprise to the authors. Still,
there doesn't seem to be any other usable cross-platform interface that
is acceptable to the linux community (or at least to Christoph)'s corner
Beyond Linus's rant, ioctls have a practical limitation, too: because
they are untyped, we have to deal with stuff like the 32<->64 compat
ioctl thunking.
Do you know where there are some clear guidelines
on the use of pointers in a structure passed to an
ioctl to lessen (or bypass) 32<->64 compat ioctl
thunking?
Its impossible. If you pass pointers, you need to thunk. (Not even
passing pointers via sysfs can avoid this.) Consider running a 32-bit
app (with 32-bit pointers and 32-bit ABI) on a 64-bit kernel.
Consider what an ioctl is, overall: a domain-specific "do this
operation" interface. Which, further, is nothing but a wrapping of a
"send message" + "receive response" interface. There are several ways
to do this in Linux:
* block driver. a block driver is nothing but a message queue. This is
why James has suggested implementing SMP as a block driver. People get
stuck into thinking "block driver == block device", which is wrong. The
Linux block layer is nothing but a message queueing interface.
* netlink. You connect to <an object> and send/receive messages. Not
strictly limited to networking, as this is used in some areas of the
kernel now for generic event delivery.
* char driver. Poor man's netlink. Unless its done right, it suffers
from the same binary problems as ioctls. I don't recommend this path.
* sysfs. This has no inherent message/queue properties by itself, and
is less structured than blockdrvr or netlink, so dealing with more than
one outstanding operation at a time requires some coding.
sysfs's attractiveness is in its ease of use. It works with standard
Unix filesystem tools. You don't need to use a library to read
information, cat(1) often suffices. sysfs, since its normal ASCII
(UTF8), also has none of the annoying 32<->64 compatibility issues that
ioctls suffer from.
... and on the other side for sysfs are the loss of
layered error reporting,
Only for the most simple interfaces. sysfs is for exporting kernel data
structures to userspace, using read(2) and write(2). You can quite
literally accomplish anything with that. sysfs could export an event
directory entry, and a response directory entry. The response dirent
could provide all the error reporting you could ever want. That's just
a 2-second off-the-cuff example.
inability to supply auxiliary
attributes such as a request timeout and the possibility
that write()s will either be limited in size or segmented.
This entirely depends on the interface you define. These problems are
all surmountable.
Note, I'm _not_ suggesting this is the best route for an SMP interface,
just stating sysfs generalities. sysfs is flexible enough that it could
completely replace SG_IO (though that would not be a wise idea).
Jeff
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