Re: [PATCH 00/07][RFC] i386: NUMA emulation

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--David Lang <[email protected]> wrote (on Monday, October 03, 2005 00:34:40 -0700):

> On Mon, 3 Oct 2005, Magnus Damm wrote:
> 
>> On 10/1/05, Dave Hansen <[email protected]> wrote:
>>> On Fri, 2005-09-30 at 16:33 +0900, Magnus Damm wrote:
>>>> These patches implement NUMA memory node emulation for regular i386 PC:s.
>>>> 
>>>> NUMA emulation could be used to provide coarse-grained memory resource control
>>>> using CPUSETS. Another use is as a test environment for NUMA memory code or
>>>> CPUSETS using an i386 emulator such as QEMU.
>>> 
>>> This patch set basically allows the "NUMA depends on SMP" dependency to
>>> be removed.  I'm not sure this is the right approach.  There will likely
>>> never be a real-world NUMA system without SMP.  So, this set would seem
>>> to include some increased (#ifdef) complexity for supporting SMP && !
>>> NUMA, which will likely never happen in the real world.
>> 
>> Yes, this patch set removes "NUMA depends on SMP". It also adds some
>> simple NUMA emulation code too, but I am sure you are aware of that!
>> =)
>> 
>> I agree that it is very unlikely to find a single-processor NUMA
>> system in the real world. So yes, "[PATCH 02/07] i386: numa on
>> non-smp" adds _some_ extra complexity. But because SMP is set when
>> supporting more than one cpu, and NUMA is set when supporting more
>> than one memory node, I see no reason why they should be dependent on
>> each other. Except that they depend on each other today and breaking
>> them loose will increase complexity a bit.
> 
> hmm, observation from the peanut gallery, would it make sene to look at 
> useing the NUMA code on single proc machines that use PAE to access 
> more then 4G or ram on a 32 bit system?

2 problems:

1) there aren't any ;-)
2) The memory is not physically differently separated from the CPUs, so
it's not NUMA.

M.

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