Hi,
On Wed, 28 Sep 2005 [email protected] wrote:
Your patch introduces some whitespace damage, search for "^\+ " in your
patch.
> ktimers seperate the "timer API" from the "timeout API".
I'm not really happy with these names, timeouts are what timers do, so
these names don't tell at all, what the difference is.
Calling them "process timer" and "kernel timer" would include their main
usage, although that also means ptimer were the more correct abbreviation.
> +#ifndef KTIME_IS_SCALAR
> +typedef union {
> + s64 tv64;
> + struct {
> +#ifdef __BIG_ENDIAN
> + s32 sec, nsec;
> +#else
> + s32 nsec, sec;
> +#endif
> + } tv;
> +} ktime_t;
> +
> +#else
> +
> +typedef s64 ktime_t;
> +
> +#endif
Making the union unconditional, would make tv64 always available and a lot
of macros unnessary.
> +struct ktimer {
> + struct rb_node node;
> + struct list_head list;
> + ktime_t expires;
> + ktime_t expired;
> + ktime_t interval;
> + int overrun;
> + unsigned long status;
> + void (*function)(void *);
> + void *data;
> + struct ktimer_base *base;
> +};
This structure is rather large and I think a lot can be avoided.
- list: AFAICT it's only used by run_ktimer_queue() to get the first
pending entry. This can also be done by keeping track of the first entry
in the base structure (useful in other places as well).
- expired: can be replaced by base->last_expired (may also be useful in
other places)
- status: only user is ktimer_active(), the same test can be done by
testing node.rb_parent.
- interval/overrun: this is only needed by itimers and I think it's
possible to leave it there. Main change would be to let 'function' return
a value indicating whether to rearm the timer or not (this includes
expires is updated).
> +#define DEFINE_KTIME(k) ktime_t k = {.tv64 = 0LL }
> +
> +#define ktime_cmp(a,op,b) ((a).tv64 op (b).tv64)
> +#define ktime_cmp_val(a, op, b) ((a).tv64 op b)
A union ktime would especially avoid this.
> +static inline ktime_t ktime_sub(ktime_t a, ktime_t b)
> +{
> + ktime_t res;
> +
> + res.tv64 = a.tv64 - b.tv64;
> + if (res.tv.nsec < 0)
> + res.tv.nsec += NSEC_PER_SEC;
> +
> + return res;
> +}
> +
> +static inline ktime_t ktime_add(ktime_t a, ktime_t b)
> +{
> + ktime_t res;
> +
> + res.tv64 = a.tv64 + b.tv64;
> + if (res.tv.nsec >= NSEC_PER_SEC) {
> + res.tv.nsec -= NSEC_PER_SEC;
> + res.tv.sec++;
> + }
> + return res;
> +}
Not using 64bit math here allows gcc to generate better code, e.g. gcc
has to add another test for "nsec < 0" because the condition code is
already used for the overflow, adding the "sec--" instead is IMO faster
(i.e. less likely).
> +/* The time bases */
> +#define MAX_KTIMER_BASES 2
> +static DEFINE_PER_CPU(struct ktimer_base, ktimer_bases[MAX_KTIMER_BASES]) =
Do you have any numbers (besides maybe microbenchmarks) that show a real
advantage by using per cpu data? What kind of usage do you expect here?
The other thing is that this assumes, that all time sources are
programmable per cpu, otherwise it will be more complicated for a time
source to run the timers for every cpu, I don't know how safe that
assumption is.
Changing the array of structures into an array of pointers to the
structures would allow to switch between percpu bases and a single base.
> +ktime_t ktimer_convert_timespec(struct ktimer *timer, struct timespec *ts)
> +{
> + struct ktimer_base *base = get_ktimer_base_unlocked(timer);
> + ktime_t t;
> + long rem = ts->tv_nsec % base->resolution;
> +
> + t = ktime_set(ts->tv_sec, ts->tv_nsec);
> +
> + /* Check, if the value has to be rounded */
> + if (rem)
> + t = ktime_add_ns(t, base->resolution - rem);
> + return t;
> +}
Could you explain a little the resolution handling behind in your patch?
If I read SUS correctly clock resolution and timer resolution don't have
to be the same, the first is returned by clock_getres() and the latter
only documented somewhere (and AFAICT our implementation always returned
the wrong value).
IMO this also means we can don't have to make the rounding that
complicated. Actually it could be done automatically by the timer, e.g.
interval timer are reprogrammed at (now + interval) and the timer
resolution will automatically round it up.
> +static int enqueue_ktimer(struct ktimer *timer, struct ktimer_base *base,
> + ktime_t *tim, int mode)
> +{
> + struct rb_node **link = &base->active.rb_node;
> + struct rb_node *parent = NULL;
> + struct ktimer *entry;
> + struct list_head *prev = &base->pending;
> + ktime_t now;
> +
> + /* Get current time */
> + now = base->get_time();
As get_time() is not necessarily cheap, it can be avoided for nonrelative
timers by comparing it with the first pending timer. Maintaining a pointer
to the first timer here, avoids the timer list and is a simple check
whether the time source needs any reprogramming later.
> + if ktime_cmp(timer->expires, <=, now) {
> + timer->expired = now;
> + /* The caller takes care of expiry */
> + if (!(mode & KTIMER_NOCHECK))
> + return -1;
I think KTIMER_NOFAIL would be better name, for a while that had me
confused, as you actually do check the value, but you don't fail it and
enqueue it anyway.
bye, Roman
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