>> I don't think there's a strict 80 column rule anymore. It's 2005...
> Think again. There are a lot of people who use 80 column windows so
> that we can see two code windows side-by-side.
Agreed. If you're having trouble with width, it's a sign that the code
needs to be refactored.
Also, my personal rule is if that a source file exceeds 1000 lines, start
looking for a way to split it. It can go longer (indeed, there is little
reason to split the fs/nls/nls_cp9??.c files), but
(I will refrain from discussing drivers/scsi/advansys.c)
Comments on the rest of the thread:
> 3a. Binary operators
> + - / * %
> == != > < >= <= && ||
> & | ^ << >>
> = *= /= %= += -= <<= >>= &= ^= |=
>
> spaces around the operator
> a + b
Generally, yes, and if you violate this, take the spaces out around the
tightest-binding operators first!
>> I like this style because I can grep for ^function_style_for_easy_grep
>> and quickly find function def.
> That's a pretty bad argument, since most functions aren't declared
> that way, and there are much better source code navigational tools,
> like cscope and ctags.
Well, I use that style for everything I write, for exactly that reason,
so it's fairly popular. Yes, there are lots of tools, but it's convenient
not to need them.
Also, definition argument lists can be a little longer than declaration
argument lists (due to the presence of argument names and possible
const qualifiers), so an extra place to break the line helps.
And it provides a place to put the handy GCC __attribute__(()) extensions...
static unsigned __attribute__((nonnull, pure))
is_condition_true(struct hairy *p, unsigned priority)
{
...
}
Finally, if you are burdened with long argument names, a shorter fixed prefix
makes it easier to align the arguments. To pick a real-world example:
static sctp_disposition_t sctp_sf_do_5_2_6_stale(const struct sctp_endpoint *ep,
const struct sctp_association *
asoc,
const sctp_subtype_t type,
void *arg,
sctp_cmd_seq_t *commands)
I prefer to write
static sctp_disposition_t
sctp_sf_do_5_2_6_stale(const struct sctp_endpoint *ep,
const struct sctp_association *asoc,
const sctp_subtype_t type,
void *arg,
sctp_cmd_seq_t *commands)
Although in extreme cases, it's usually best to just to:
static sctp_disposition_t
sctp_sf_do_5_2_6_stale_bug_workaround(
const struct sctp_endpoint *ep,
const struct sctp_association *asoc,
const sctp_subtype_t type,
void *arg,
sctp_cmd_seq_t *commands)
>> 3e. sizeof
>> space after the operator
>> sizeof a
> I use sizeof(a) always (both for sizeof(type) and sizeof(expr)).
You can, but I prefer not to. Still, it behaves a lot "like a function",
so it's not too wrong. In fact, I'll usually avoid the sizeof(type)
version entirely. It's often clearer to replace, e.g.
char buffer[sizeof(struct sctp_errhdr)+sizeof(union sctp_addr_param)];
with
char buffer[sizeof *errhdr + sizeof *addrparm];
which (if you look at the code in sctp_sf_send_restart_abort), actually
reflects what's going on better.
What really gets my goat is
return(0);
return *is not a function*. Stop making it look syntactically like one!
That should be written
return 0;
>> 3i. if/else/do/while/for/switch
>> space between if/else/do/while and following/preceeding
>> statements/expressions, if any:
>>
>> if (a) {
>> } else {
>> }
>>
>> do {
>> } while (b);
> What's wrong with if(expr) ? Rationale?
- It's less visually distinct from a function call.
- The space makes the keyword (important things, keywords) stand out more
and makes it easier to pick out of a mass of code.
- (Subjective) it balances the space in the trailing ") {" better.
This matches my personal style.
>> 6. One-line statement does not need a {} block, so dont put it into one
>> if (foo)
>> bar;
> Disagree. Common case of hard-to-notice bug:
>
> if(foo)
> bar()
>...after some time code evolves into:
> if(foo)
> /*
> * We need to barify it, or else pagecache gets FUBAR'ed
> */
> bar();
The braces should have been added then. They are okay to omit when the
body contains one physical line of text, but my rule is that a comment or
broken expression requires braces:
if (foo) {
/* We need to barify it, or else pagecache gets FUBAR'ed */
bar();
}
if (foo) {
bar(p->foo[hash(garply) % LARGEPRIME]->head,
flags & ~(FLAG_FOO | FLAG_BAR | FLAG_BAZ | FLAG_QUUX));
}
> Thus we may be better to slighty encourage use of {}s even if they are
> not needed:
>
> if(foo) {
> bar();
> }
It's not horrible to include them, but it reduces clutter sometimes to
leave them out.
>> if (foobar(.................................) + barbar * foobar(bar +
>> foo *
>> oof)) {
>> }
>
> Ugh, that's as ugly as it can get... Something like below is much
> easier to read...
>
> if (foobar(.................................) +
> barbar * foobar(bar + foo * oof)) {
> }
Strongly agreed! If you have to break an expression, do it at the lowest
precedence point possible!
> Even easier is
> if (foobar(.................................)
> + barbar * foobar(bar + foo * oof)) {
> }
>
> Since a statement cannot start with binary operators
> and as such we are SURE that there must have been something before.
I don't tend to do this, but I see the merit. However, C uses a number
of operators (+ - * &) in both unary and binary forms, so it's
not always unambiguous.
In such cases, I'll usually move the brace onto its own line to make the
end of the condition clearer:
if (foobar(.................................) +
barbar * foobar(bar + foo * oof))
{
}
Of course, better yet is to use a temporary or something to shrink
the condition down to a sane size, but sometimes you just need
if (messy_condition_one &&
messy_condition_two &&
messy_condition_three)
{
}
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