Re: [PATCH] Add Force Feedback interface to joydev

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Vojtech Pavlik wrote:
On Fri, Apr 08, 2005 at 08:29:52PM +0300, Anssi Hannula wrote:

This patch adds Force Feedback interface to joydev. I felt this necessary because games usually don't run as root while evdev usually can't be read or written by anyone else. Patch is against 2.6.12-rc2. If there is a reason this can't be applied or needs modifications, please say it :)

Modern distros usually chown() the event devices to the user logged on
the console, so this shouldn't be a problem. Anyway, I'm not opposed to
adding the ioctl()s, but you should also add 64-bit compatible versions
of them.


Well, with Mandriva 10.2 that happens only with jsX.

But I think we should not apply (with or without 64-bit) the patch (not yet, anyway), as I'm (slowly) working on restructuring the kernel FF interface and developing a user space library (and writing a generic HID PID FF-driver).
As a matter of fact, I have two (lengthy) questions:

1. What would be the best way to decide when to delete the effects of a specific process from the device? Currently it is done when flush is called. However, if one process holds multiple fd's to the interface (for example input fd through some gaming-input library and FF fd with the FF library), when any of these closes, all effects are deleted. Good way to overcome this would be fd-specific effects instead of process-specific, but I've got no idea how that would be done. One possible way would be introducing a new device file solely for the FF (so there would be no reason to hold multiple fd's to this file by the same process), but would that be overkill?

2. Many simpler devices do not have any effect memory, for example there is just one HID report that is used to apply an effect and stop it. They could share very much of their timing code (they have effect memories and timers implemented in software in the kernel). These would also need software handling of envelopes, which is currently not implemented at all (also some effects could possibly be software emulated). So, should these be implemented by the kernel at all or should they implemented in the userspace library?


--
Anssi Hannula

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