Nate Diller wrote:
>
>
> as an example, if a program were to store some things it needs access
> to in its executable's attributes, it should have the option of
> keeping a hard reference to something, so that it can't be deleted out
> from underneath. this enables sane sharing of resources without
> ownership tracking problems (see windows DLL hell for details). the
> attribute space should be indistinguishable from the rest of the
> namespace, and should be able to link (soft or hard) anywhere in the
> FS. anything less is too much work for too little reward.
>
You already have a problem with hardlinks not crossing mount points, but
I understand your point. If we can write code for solving the cycle
problem cleanly, it would be best.
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