Re: 2.6.12-mm1 cannot build nvidia driver?

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this is the version of !defined(HAVE_COMPAT_IOCTL) from debian
.....there is no "!defined(HAVE_COMPAT_IOCTL)" that you said..

void NV_API_CALL os_register_ioctl32_conversion(U032 cmd, U032 size)
{
#if defined(NVCPU_X86_64) && defined(CONFIG_IA32_EMULATION)
    unsigned int request = _IOWR(NV_IOCTL_MAGIC, cmd, char[size]);
    register_ioctl32_conversion(request, (void *)sys_ioctl);
#endif /* NVCPU_X86_64 */
}

void NV_API_CALL os_unregister_ioctl32_conversion(U032 cmd, U032 size)
{
#if defined(NVCPU_X86_64) && defined(CONFIG_IA32_EMULATION)
    unsigned int request = _IOWR(NV_IOCTL_MAGIC, cmd, char[size]);
    unregister_ioctl32_conversion(request);
#endif /* NVCPU_X86_64 */
}


On 6/21/05, [email protected] <[email protected]> wrote:
> On Mon, 20 Jun 2005 20:20:06 +0800, Paradise said:
> > seems un/register_ioctl32_conversion is removed from 2.6.12-mm1..
> > any patch for nvidia kernel driver?
> 
> No patch, but some hints - I suspect the problem is a local build config error...
> 
> 1) The exact patch causing your problem in -mm1 is:
> remove-register_ioctl32_conversion-and-unregister_ioctl32_conversion.patch
> 
> Building with this one patch -R'ed out should help, but it's the wrong thing
> to do, as it only papers over the real problem, which is:
> 
> 2) Your failing code is in os-interface.c:
> 
> void NV_API_CALL os_unregister_ioctl32_conversion(U032 cmd, U032 size)
> {
> #if defined(NVCPU_X86_64) && defined(CONFIG_IA32_EMULATION) && !defined(HAVE_COMPAT_IOCTL)
>     unsigned int request = _IOWR(NV_IOCTL_MAGIC, cmd, char[size]);
>     unregister_ioctl32_conversion(request);
> #endif
> }
> 
> Might want to figure out why HAVE_COMPAT_IOCTL isn't defined - there's at least
> 3 other places where it matters (in nv.c).  It's #defined in the include/linux/fs.h
> header in 2.6.12-rc6-mm1, so you probably want to figure out why your build isn't
> picking up on it.  Are your #include directories screwed up?
> 
> Sorry I can't provide more help, this looks like an X86-64 only issue.  If this
> isnt enough, take it up on the NVidia forums:
> 
> http://www.nvnews.net/vbulletin/forumdisplay.php?s=&forumid=14
> 
> 
> 
> 
> 


-- 
Regards,
Paradise
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