Christian Leber <[email protected]> wrote:
>
> This patch is against 2.6.12-rc6.
>
> This patch adds the possibility to compress a initrd with lzma, you
> need ths CONFIG_BLK_DEV_RAM_LZMA build option to make use of lzma
> compressed initrds.
> (Device Drivers -> Block devices)
>
> For example the debian installer initrd:
> -rw-r--r-- 1 ijuz ijuz 2870355 Mar 5 20:00 initrd.gz
> -rw-r--r-- 1 ijuz ijuz 2158769 May 8 02:09 initrd.lzma
>
Well that's a nice improvement.
> + switch (nblocks) {
> + case CRAMDISK_LZMA : /* lzma image found */
> + #ifdef CONFIG_BLK_DEV_RAM_LZMA
> + if(lzma_load(in_fd, out_fd) == 0)
> + goto successful_load;
> + #else
> + printk(KERN_ALERT "RAMDISK: you don't have CONFIG_BLK_DEV_RAM_LZMA\n");
> + #endif
> + break;
> + case CRAMDISK_GZ : /* gzip image found */
> + #ifdef CONFIG_BLK_DEV_RAM_GZ
> + if(gz_load(in_fd, out_fd) == 0)
> + goto successful_load;
> + #else
> + printk(KERN_ALERT "RAMDISK: you don't have CONFIG_BLK_DEV_RAM_GZ\n");
> + #endif
> + break;
> + default :
> + break;
Oh gack. The #ifdefs start in column zero, please.
> +#define _LZMA_IN_CB // neccessary
> +#define _LZMA_OUT_READ // neccessary
What strange comments.
> +#ifndef UInt32
> +#define UInt32 uint32_t
> +#endif
Kill it. Use u32 or __u32.
> +#include <../lib/LzmaDecode.h>
> +#include <../lib/LzmaDecode.c>
lower-case filenames please.
> +typedef struct _CBuffer
> +{
> + ILzmaInCallback InCallback;
> + unsigned char *Buffer;
> + int lzma_read_fd;
> +} CBuffer;
Nuke the StudlyCaps.
> +int LzmaReadCompressed(void *object, unsigned char **buffer, unsigned int *size)
All over the place.
> +{
> + CBuffer *bo = (CBuffer *)object;
Unneeded typecast.
> + int read_size;
> + /* try to read _LZMA_READ_COMPRESSED_BUFFER_SIZE bytes */
> + read_size = sys_read(bo->lzma_read_fd,bo->Buffer,_LZMA_READ_COMPRESSED_BUFFER_SIZE);
Add a single space after the commas and try to fit code into an 80-col
xterm.
> + UInt32 nowPos, dictionarySize = 0;
> + unsigned char *dictionary, *out_buffer=0;
Place a single space before and after the "=".
> +
> + if(sys_read(in_fd, (unsigned char *)&properties, 5) == 0) {
and after "if"
> + printk(KERN_ERR "RAMDISK: ran out of compressed data");
newline?
> + return -1;
> + }
> +
> + outSize = 0;
> + for (i_for = 0; i_for < 4; i_for++) {
"i"
> + unsigned char b;
> + if(sys_read(in_fd, &b, sizeof(b)) == 0) {
"if ("
> + printk(KERN_ERR "RAMDISK: ran out of compressed data");
newline?
> + for (i_for = 0; i_for < 4; i_for++) {
> + unsigned char b;
> + if(sys_read(in_fd, &b, sizeof(b)) == 0) {
etc...
> + for (pb = 0; prop0 >= (9 * 5); pb++, prop0 -= (9 * 5));
> + for (lp = 0; prop0 >= 9; lp++, prop0 -= 9);
Put the ";" on a line of its own.
I'd have thought the above could be done arithmetically?
> + lc = prop0;
> +
> + lzmaInternalSize = (LZMA_BASE_SIZE + (LZMA_LIT_SIZE << (lc + lp)))* sizeof(CProb);
One space before and after the multiplication symbol.
80-cols.
> + lzmaInternalSize += 100; // because we are using _LZMA_OUT_READ
> +
> + lzmaInternalData = kmalloc(lzmaInternalSize, GFP_KERNEL);
> + if(lzmaInternalData == 0) {
> + printk(KERN_ERR "RAMDISK: failed to get space for lzmaInternalData");
> + return -1;
> + }
> +
> + bo.InCallback.Read = LzmaReadCompressed;
> + bo.lzma_read_fd = in_fd;
> + bo.Buffer = kmalloc(_LZMA_READ_COMPRESSED_BUFFER_SIZE, GFP_KERNEL);
> + if(bo.Buffer == 0) {
"if (".
This patch adds trailing whitespace.
> + printk(KERN_ERR "RAMDISK: failed to get space for bo.Buffer");
> + return -1;
It just leaked `lzmaInternalData'.
> + }
> +
> + for (i_for = 0; i_for < 4; i_for++)
> + dictionarySize += (UInt32)(properties[1 + i_for]) << (i_for * 8);
Is the cast needed?
> + if (dictionarySize == 0)
> + dictionarySize = 1; /* LZMA decoder can not work with dictionarySize = 0 */
> + dictionary = (unsigned char *)vmalloc(dictionarySize);
vmalloc() returns void*
> + if(dictionary == 0) {
> + printk(KERN_ERR "RAMDISK: failed to get space for dictionary");
> + return -1;
> + }
> + res = LzmaDecoderInit((unsigned char *)lzmaInternalData, lzmaInternalSize,
> + lc, lp, pb,
> + dictionary, dictionarySize,
> + &bo.InCallback);
> +
> + if (res == 0)
> + for (nowPos = 0; nowPos < outSize;) {
Broken indenting.
> + out_buffer = kmalloc(_LZMA_WRITE_BUFFER_SIZE,GFP_KERNEL);
> + if(out_buffer == 0) {
> + printk(KERN_ERR "RAMDISK: failed to get space for out_buffer");
> + return -1;
> + }
More leaking.
> +
> + res = LzmaDecode((unsigned char *)lzmaInternalData,
> + out_buffer, _LZMA_WRITE_BUFFER_SIZE, &outSizeProcessed);
> + if (res != 0)
> + break;
> + if (outSizeProcessed == 0) {
> + outSize = nowPos;
> + break;
> + }
> + nowPos += outSizeProcessed;
> + res = sys_write(out_fd,out_buffer,outSizeProcessed);
> + if(res!=outSizeProcessed) {
> + printk(KERN_ERR "can't write everything");
> + }
Unneeded braces.
> --- linux-2.6.12-rc6.orig/lib/LzmaDecode.c 1970-01-01 01:00:00.000000000 +0100
> +++ linux-2.6.12-rc6/lib/LzmaDecode.c 2005-06-07 21:33:34.000000000 +0200
> ...
> +
> +#define RC_INIT2 Code = 0; Range = 0xFFFFFFFF; \
> + { int i; for(i = 0; i < 5; i++) { RC_TEST; Code = (Code << 8) | RC_READ_BYTE; }}
> ...
> +
> +#define RC_TEST { if (Buffer == BufferLim) \
> + { UInt32 size; int result = InCallback->Read(InCallback, &Buffer, &size); if (result != LZMA_RESULT_OK) return result; \
> + BufferLim = Buffer + size; if (size == 0) return LZMA_RESULT_DATA_ERROR; }}
> +
> +#define RC_INIT Buffer = BufferLim = 0; RC_INIT2
> +
> +#else
> +
> +#define RC_TEST { if (Buffer == BufferLim) return LZMA_RESULT_DATA_ERROR; }
> +
> +#define RC_INIT(buffer, bufferSize) Buffer = buffer; BufferLim = buffer + bufferSize; RC_INIT2
> +
> +#endif
> +
> +#define RC_NORMALIZE if (Range < kTopValue) { RC_TEST; Range <<= 8; Code = (Code << 8) | RC_READ_BYTE; }
> +
> +#define IfBit0(p) RC_NORMALIZE; bound = (Range >> kNumBitModelTotalBits) * *(p); if (Code < bound)
> +#define UpdateBit0(p) Range = bound; *(p) += (kBitModelTotal - *(p)) >> kNumMoveBits;
> +#define UpdateBit1(p) Range -= bound; Code -= bound; *(p) -= (*(p)) >> kNumMoveBits;
> +
> +#define RC_GET_BIT2(p, mi, A0, A1) IfBit0(p) \
> + { UpdateBit0(p); mi <<= 1; A0; } else \
> + { UpdateBit1(p); mi = (mi + mi) + 1; A1; }
> +
> +#define RC_GET_BIT(p, mi) RC_GET_BIT2(p, mi, ; , ;)
> +
> +#define RangeDecoderBitTreeDecode(probs, numLevels, res) \
> + { int i = numLevels; res = 1; \
> + do { CProb *p = probs + res; RC_GET_BIT(p, res) } while(--i != 0); \
> + res -= (1 << numLevels); }
Ugh. Can we remove all this macro magic?
> +
> +#define kNumPosBitsMax 4
> +#define kNumPosStatesMax (1 << kNumPosBitsMax)
> +
> +#define kLenNumLowBits 3
> +#define kLenNumLowSymbols (1 << kLenNumLowBits)
> +#define kLenNumMidBits 3
> +#define kLenNumMidSymbols (1 << kLenNumMidBits)
> +#define kLenNumHighBits 8
> +#define kLenNumHighSymbols (1 << kLenNumHighBits)
> +
> +#define LenChoice 0
> +#define LenChoice2 (LenChoice + 1)
> +#define LenLow (LenChoice2 + 1)
> +#define LenMid (LenLow + (kNumPosStatesMax << kLenNumLowBits))
> +#define LenHigh (LenMid + (kNumPosStatesMax << kLenNumMidBits))
> +#define kNumLenProbs (LenHigh + kLenNumHighSymbols)
> +
> +
> +#define kNumStates 12
> +#define kNumLitStates 7
> +
> +#define kStartPosModelIndex 4
> +#define kEndPosModelIndex 14
> +#define kNumFullDistances (1 << (kEndPosModelIndex >> 1))
> +
> +#define kNumPosSlotBits 6
> +#define kNumLenToPosStates 4
> +
> +#define kNumAlignBits 4
> +#define kAlignTableSize (1 << kNumAlignBits)
> +
> +#define kMatchMinLen 2
> +
> +#define IsMatch 0
> +#define IsRep (IsMatch + (kNumStates << kNumPosBitsMax))
> +#define IsRepG0 (IsRep + kNumStates)
> +#define IsRepG1 (IsRepG0 + kNumStates)
> +#define IsRepG2 (IsRepG1 + kNumStates)
> +#define IsRep0Long (IsRepG2 + kNumStates)
> +#define PosSlot (IsRep0Long + (kNumStates << kNumPosBitsMax))
> +#define SpecPos (PosSlot + (kNumLenToPosStates << kNumPosSlotBits))
> +#define Align (SpecPos + kNumFullDistances - kEndPosModelIndex)
> +#define LenCoder (Align + kAlignTableSize)
> +#define RepLenCoder (LenCoder + kNumLenProbs)
> +#define Literal (RepLenCoder + kNumLenProbs)
And this?
> +#if Literal != LZMA_BASE_SIZE
> +StopCompilingDueBUG
> +#endif
eh?
> +#ifdef _LZMA_OUT_READ
> +
> +typedef struct _LzmaVarState
> +{
> + Byte *Buffer;
> + Byte *BufferLim;
> + UInt32 Range;
> + UInt32 Code;
> + #ifdef _LZMA_IN_CB
> + ILzmaInCallback *InCallback;
> + #endif
> + Byte *Dictionary;
> + UInt32 DictionarySize;
> + UInt32 DictionaryPos;
> + UInt32 GlobalPos;
> + UInt32 Reps[4];
> + int lc;
> + int lp;
> + int pb;
> + int State;
> + int RemainLen;
> + Byte TempDictionary[4];
> +} LzmaVarState;
> +
> +int LzmaDecoderInit(
> + unsigned char *buffer, UInt32 bufferSize,
> + int lc, int lp, int pb,
> + unsigned char *dictionary, UInt32 dictionarySize,
> + #ifdef _LZMA_IN_CB
> + ILzmaInCallback *InCallback
> + #else
> + unsigned char *inStream, UInt32 inSize
> + #endif
> + )
My eyes!
> +{
> + Byte *Buffer;
> + Byte *BufferLim;
> + UInt32 Range;
> + UInt32 Code;
> + LzmaVarState *vs = (LzmaVarState *)buffer;
> + CProb *p = (CProb *)(buffer + sizeof(LzmaVarState));
> + UInt32 numProbs = Literal + ((UInt32)LZMA_LIT_SIZE << (lc + lp));
> + UInt32 i;
> + if (bufferSize < numProbs * sizeof(CProb) + sizeof(LzmaVarState))
> + return LZMA_RESULT_NOT_ENOUGH_MEM;
> + vs->Dictionary = dictionary;
> + vs->DictionarySize = dictionarySize;
> + vs->DictionaryPos = 0;
> + vs->GlobalPos = 0;
> + vs->Reps[0] = vs->Reps[1] = vs->Reps[2] = vs->Reps[3] = 1;
> + vs->lc = lc;
> + vs->lp = lp;
> + vs->pb = pb;
> + vs->State = 0;
> + vs->RemainLen = 0;
> + dictionary[dictionarySize - 1] = 0;
> + for (i = 0; i < numProbs; i++)
> + p[i] = kBitModelTotal >> 1;
> +
> + #ifdef _LZMA_IN_CB
> + RC_INIT;
> + #else
> + RC_INIT(inStream, inSize);
> + #endif
> + vs->Buffer = Buffer;
> + vs->BufferLim = BufferLim;
> + vs->Range = Range;
> + vs->Code = Code;
> + #ifdef _LZMA_IN_CB
> + vs->InCallback = InCallback;
> + #endif
> +
> + return LZMA_RESULT_OK;
> +}
Dude. I ain't putting stuff like that in our kernel!
> +int LzmaDecode(unsigned char *buffer,
> + unsigned char *outStream, UInt32 outSize,
> + UInt32 *outSizeProcessed)
> +{
> + LzmaVarState *vs = (LzmaVarState *)buffer;
> + Byte *Buffer = vs->Buffer;
> + Byte *BufferLim = vs->BufferLim;
> + UInt32 Range = vs->Range;
> + UInt32 Code = vs->Code;
> + #ifdef _LZMA_IN_CB
> + ILzmaInCallback *InCallback = vs->InCallback;
> + #endif
> + CProb *p = (CProb *)(buffer + sizeof(LzmaVarState));
> + int state = vs->State;
> + Byte previousByte;
> + UInt32 rep0 = vs->Reps[0], rep1 = vs->Reps[1], rep2 = vs->Reps[2], rep3 = vs->Reps[3];
> + UInt32 nowPos = 0;
> + UInt32 posStateMask = (1 << (vs->pb)) - 1;
> + UInt32 literalPosMask = (1 << (vs->lp)) - 1;
> + int lc = vs->lc;
> + int len = vs->RemainLen;
> + UInt32 globalPos = vs->GlobalPos;
Sigh. I can see an argument for keeping the in-kernel code in sync with
Igor's upstream code, but this is lunch-losing stuff :(
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