From: Tobias Klauser <[email protected]>
Use the DMA_32BIT_MASK constant from dma-mapping.h
when calling pci_set_dma_mask() or pci_set_consistent_dma_mask()
See http://marc.theaimsgroup.com/?t=108001993000001&r=1&w=2 for details
Signed-off-by: Tobias Klauser <[email protected]>
Signed-off-by: Domen Puncer <[email protected]>
---
esssolo1.c | 3 ++-
1 files changed, 2 insertions(+), 1 deletion(-)
Index: quilt/sound/oss/esssolo1.c
===================================================================
--- quilt.orig/sound/oss/esssolo1.c
+++ quilt/sound/oss/esssolo1.c
@@ -104,6 +104,7 @@
#include <linux/smp_lock.h>
#include <linux/gameport.h>
#include <linux/wait.h>
+#include <linux/dma-mapping.h>
#include <asm/io.h>
#include <asm/page.h>
@@ -2326,7 +2327,7 @@ static int __devinit solo1_probe(struct
* to 24 bits first, then 32 bits (playback only) if that fails.
*/
if (pci_set_dma_mask(pcidev, 0x00ffffff) &&
- pci_set_dma_mask(pcidev, 0xffffffff)) {
+ pci_set_dma_mask(pcidev, DMA_32BIT_MASK)) {
printk(KERN_WARNING "solo1: architecture does not support 24bit or 32bit PCI busmaster DMA\n");
return -ENODEV;
}
--
-
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